Applanga SDK for Unity CHANGELOG


Website: https://www.globallinkstrings.com

Applanga Unity Documentation: https://www.globallinkstrings.com/docs/integration-documentation/unity


Version 2.0.94 (12 Sep 2024)

Added

  • Added branching to the Unity SDK
  • Added a screenshot menu toggle button to the inspector view in the Unity editor
  • Added a draft mode activation dialog toggle button to the inspector view in the Unity editor
  • Added draft mode activation dialog toggle keyboard shortcuts

Fixed

  • Fixed the screenshot menu toggle keyboard shortcuts
  • Fixed bug where it was not possible to switch to a branch if a settings file had never been opened with that branch as the default branch.

Version 2.0.91 (25 Jan 2024)

Fixed

  • Added integration header

Version 2.0.90 (1 Sep 2023)

Fixed

  • Resolved did issue on huawei phones

Version 2.0.89 (30 Jun 2023)

Fixed

  • Resolved caching issues with draft values

Version 2.0.87 (23 Jun 2023)

Fixed

  • Fixed values not properly return for draft mode

Version 2.0.79 (19 Nov 2022)

Fixed

  • Fixed deprecated methods and dependencies

Version 2.0.76 (7 Jun 2022)

Fixed

  • Fixes issue when user destroys Applanga object manually, by catching and giving a warning to user
  • Fixes null reference exception on XRSettings on iOS builds

Version 2.0.74 (6 May 2022)

Fixed

  • Changed Applanga UnitySDK dependencies to .net 4.6.1, solves issue with hard reference to .net 2.0.0
  • Changes fetching of Mono.Data.SQL.dll according to platform and Unity version
  • Changed a deprecated method to current version for fetching iOS device target

Version 2.0.73 (20 Apr 2022)

Fixed

  • Changed missing settings file errors to warnings for more user friendly indicator
  • Changes fetching of Mono.Data.SQL.dll to unity-jit according to platform
  • Fixes all current issues with creation and deletion of DB's on Sqlite

Version 2.0.72 (8 Apr 2022)

Fixed

  • Removed use of gzip compression for Windows platform
  • Hotfix for issue with db delete

Version 2.0.71 (15 Jul 2021)

Fixed

  • Font not properly shown for embedded Sample Scene

Version 2.0.70 (9 Jul 2021)

Added

  • Error when key is too big
  • Draft menu redesign

Fixed

  • Unity 2020 compatibility and embedded demo project

Version 2.0.69 (28 Jul 2020)

Fixed

  • Automatic removal of language databases that dont exist on the dashboard
  • Gzip enabled for get requests

Version 2.0.67 (2 Apr 2020)

Fixed

  • Changed all usages of the WWW class to use UnityWebRequests.

Version 2.0.66 (2 Mar 2020)

Added

  • Added DoNotTranslate string array to the DoNotTranslate and AutoTranslate components.
  • Added support for TextMeshProUGUI Component

Fixed

  • fix for preprocess build script in 2017

Version 1.0.57 (30 Jan 2020)

Added

  • automatic and manual setting file update menu items
  • Including strings with missing keys when taking a screen shot
  • Sending current language when reporting an issue

Version 1.0.56 (2 Oct 2019)

Added

  • added check for keys longer than 997 bytes to meet database requirements
  • added check for new lines in keys
  • added ApplangaDraftModeEnabled setting

Fixed

  • Fixed Warnings for cleaning up auto created ApplangaObjects
  • Fixed gesture tracking error when using mouse input in the editor

Version 1.0.54 (11 Sep 2019)

  • added ApplangaInitialUpdate setting
  • BugFix: Unity android Gzip handling

Version 1.0.53 (7 Jun 2019)

Added

  • updates to work with latest unity version
  • editor ui to add and remove AutoTranslate components
  • intorduced DoNoTranslate component to ignore AutoTranslate component
  • editor ui to configure id generation
  • TextMeshPro support
  • android il2cpp arm 64 bit support

Version 1.0.44 (12 Jun 2018)

Added

  • delta update support for smaller response size

Version 1.0.43 (12 Jun 2018)

Fixed

  • initialization error on iOS from Unity 2017.4 and Unity 2018

Version 1.0.41 (21 Mar 2018)

Changed

  • added docs link on component

Version 1.0.40 (21 Mar 2018)

Changed

  • update demoscene with language switch and testaccount

Fixed

  • unity 2017.3 compatibility

Version 1.0.39 (18 Dec 2017)

Fixed

  • fixed possible request timeout when changing scenes

Version 1.0.37 (14 Dec 2017)

Changed

  • fixed accidental draftmode activation

Version 1.0.36 (24 Nov 2017)

Changed

  • added changelog
  • added GetLanguage method to get current used language

Fixed

  • local cache issue
  • updated current language crash

Version 1.0.35 (1 Nov 2017)

Fixed

  • internal draft mode gesture exception

Version 1.0.33 (13 Sep 2017)

Changed

  • use Application.identifier or Application.bundleIdentifier depending on unity version

Version 1.0.32 (6 Sep 2017)

Fixed

  • string update issue
  • i2 performance issue

Version 1.0.30 (5 Sep 2017)

Fixed

  • android build issues

Version 1.0.29 (4 Sep 2017)

Changed

  • i2 performance improvements

Version 1.0.28 (2 Sep 2017)

Changed

  • logger output support for old and new unity versions

Version 1.0.26 (28 Aug 2017)

Fixed

  • editor initialization issues

Version 1.0.25 (25 Aug 2017)

Fixed

  • linker issue
  • i2 localization performance

Version 1.0.21 (22 Aug 2017)

Changed

  • added support for unity 2017.1

Version 1.0.20 (21 Aug 2017)

Fixed

  • unity version issue where bundleId method does not exist

Version 1.0.19 (16 Aug 2017)

Changed

  • updated unity sdk to be able to run in edit mode
  • add bridge between Applanga an i2 localization

Version 1.0.12 (11 Jul 2017)

Added

  • basic mobile VR support for Google Cardboard

Fixed

  • linker issue if stripping is enabled on Android

Version 1.0.11 (13 Jun 2017)

Fixed

  • iOS linker issues
  • tests

Version 1.0.7 (10 Mar 2017)

Fixed

  • documentation

Version 1.0.6 (8 Feb 2017)

Changed

  • minor internal refactorings and stability improvements

Version 1.0.3 (7 Feb 2017)

Fixed

  • documentation
  • deploy script
  • sqlite issues

Version 1.0.0 (30 Jan 2017)

Changed

  • Initial Release