Applanga SDK for Unity CHANGELOG
Website: https://www.globallinkstrings.com
Applanga Unity Documentation: https://www.globallinkstrings.com/docs/integration-documentation/unity
Version 2.0.94 (12 Sep 2024)
Added
- Added branching to the Unity SDK
- Added a screenshot menu toggle button to the inspector view in the Unity editor
- Added a draft mode activation dialog toggle button to the inspector view in the Unity editor
- Added draft mode activation dialog toggle keyboard shortcuts
Fixed
- Fixed the screenshot menu toggle keyboard shortcuts
- Fixed bug where it was not possible to switch to a branch if a settings file had never been opened with that branch as the default branch.
Version 2.0.91 (25 Jan 2024)
Fixed
Version 2.0.90 (1 Sep 2023)
Fixed
- Resolved did issue on huawei phones
Version 2.0.89 (30 Jun 2023)
Fixed
- Resolved caching issues with draft values
Version 2.0.87 (23 Jun 2023)
Fixed
- Fixed values not properly return for draft mode
Version 2.0.79 (19 Nov 2022)
Fixed
- Fixed deprecated methods and dependencies
Version 2.0.76 (7 Jun 2022)
Fixed
- Fixes issue when user destroys Applanga object manually, by catching and giving a warning to user
- Fixes null reference exception on XRSettings on iOS builds
Version 2.0.74 (6 May 2022)
Fixed
- Changed Applanga UnitySDK dependencies to .net 4.6.1, solves issue with hard reference to .net 2.0.0
- Changes fetching of Mono.Data.SQL.dll according to platform and Unity version
- Changed a deprecated method to current version for fetching iOS device target
Version 2.0.73 (20 Apr 2022)
Fixed
- Changed missing settings file errors to warnings for more user friendly indicator
- Changes fetching of Mono.Data.SQL.dll to unity-jit according to platform
- Fixes all current issues with creation and deletion of DB's on Sqlite
Version 2.0.72 (8 Apr 2022)
Fixed
- Removed use of gzip compression for Windows platform
- Hotfix for issue with db delete
Version 2.0.71 (15 Jul 2021)
Fixed
- Font not properly shown for embedded Sample Scene
Version 2.0.70 (9 Jul 2021)
Added
- Error when key is too big
- Draft menu redesign
Fixed
- Unity 2020 compatibility and embedded demo project
Version 2.0.69 (28 Jul 2020)
Fixed
- Automatic removal of language databases that dont exist on the dashboard
- Gzip enabled for get requests
Version 2.0.67 (2 Apr 2020)
Fixed
- Changed all usages of the WWW class to use UnityWebRequests.
Version 2.0.66 (2 Mar 2020)
Added
- Added DoNotTranslate string array to the DoNotTranslate and AutoTranslate components.
- Added support for TextMeshProUGUI Component
Fixed
- fix for preprocess build script in 2017
Version 1.0.57 (30 Jan 2020)
Added
- automatic and manual setting file update menu items
- Including strings with missing keys when taking a screen shot
- Sending current language when reporting an issue
Version 1.0.56 (2 Oct 2019)
Added
- added check for keys longer than 997 bytes to meet database requirements
- added check for new lines in keys
- added ApplangaDraftModeEnabled setting
Fixed
- Fixed Warnings for cleaning up auto created ApplangaObjects
- Fixed gesture tracking error when using mouse input in the editor
Version 1.0.54 (11 Sep 2019)
- added ApplangaInitialUpdate setting
- BugFix: Unity android Gzip handling
Version 1.0.53 (7 Jun 2019)
Added
- updates to work with latest unity version
- editor ui to add and remove AutoTranslate components
- intorduced DoNoTranslate component to ignore AutoTranslate component
- editor ui to configure id generation
- TextMeshPro support
- android il2cpp arm 64 bit support
Version 1.0.44 (12 Jun 2018)
Added
- delta update support for smaller response size
Version 1.0.43 (12 Jun 2018)
Fixed
- initialization error on iOS from Unity 2017.4 and Unity 2018
Version 1.0.41 (21 Mar 2018)
Changed
- added docs link on component
Version 1.0.40 (21 Mar 2018)
Changed
- update demoscene with language switch and testaccount
Fixed
- unity 2017.3 compatibility
Version 1.0.39 (18 Dec 2017)
Fixed
- fixed possible request timeout when changing scenes
Version 1.0.37 (14 Dec 2017)
Changed
- fixed accidental draftmode activation
Version 1.0.36 (24 Nov 2017)
Changed
- added changelog
- added GetLanguage method to get current used language
Fixed
- local cache issue
- updated current language crash
Version 1.0.35 (1 Nov 2017)
Fixed
- internal draft mode gesture exception
Version 1.0.33 (13 Sep 2017)
Changed
- use Application.identifier or Application.bundleIdentifier depending on unity version
Version 1.0.32 (6 Sep 2017)
Fixed
- string update issue
- i2 performance issue
Version 1.0.30 (5 Sep 2017)
Fixed
Version 1.0.29 (4 Sep 2017)
Changed
- i2 performance improvements
Version 1.0.28 (2 Sep 2017)
Changed
- logger output support for old and new unity versions
Version 1.0.26 (28 Aug 2017)
Fixed
- editor initialization issues
Version 1.0.25 (25 Aug 2017)
Fixed
- linker issue
- i2 localization performance
Version 1.0.21 (22 Aug 2017)
Changed
- added support for unity 2017.1
Version 1.0.20 (21 Aug 2017)
Fixed
- unity version issue where bundleId method does not exist
Version 1.0.19 (16 Aug 2017)
Changed
- updated unity sdk to be able to run in edit mode
- add bridge between Applanga an i2 localization
Version 1.0.12 (11 Jul 2017)
Added
- basic mobile VR support for Google Cardboard
Fixed
- linker issue if stripping is enabled on Android
Version 1.0.11 (13 Jun 2017)
Fixed
Version 1.0.7 (10 Mar 2017)
Fixed
Version 1.0.6 (8 Feb 2017)
Changed
- minor internal refactorings and stability improvements
Version 1.0.3 (7 Feb 2017)
Fixed
- documentation
- deploy script
- sqlite issues
Version 1.0.0 (30 Jan 2017)
Changed